My nurun party 1physical installations and games
Made by me : Flash/AIR apps , Arduino electronics , PHP backend , HTML frontend
At Nurun we had one big party every year, usually only employees were invited. But in 2013 we decided to also invite clients and wanted to do something a bit more special than food drinks and music.
That's what this project was meant for, create some animations and games to entertain people and make them happy.
RFID Tag systemMultiple kiosks were involved for this event. Each of them could be used only thanks to an RFID tag and would publish an event on a public timeline displayed with a projector.
When people arrived at the agency they were asked their names and mail so we could associate them to an RFID tag that they would keep during all the night to use the kiosks. They would also receive and email with the private URL of their timeline (you'll see later).
MakeyMakeyJumpRenamed Blobjump the year after, this game was made to be played with the MakeyMakey. The idea was to make a small blob jumping by slapping your hand with someone.
Read more details about this project.
PhotosA mobile app was available on Android and iOs to take pictures at anytime and tag guests on it thanks to the RFID tag on NFC-capable devices or thanks to a simple selection on a list on iOs. Also, a light-painting kiosk, held by Jimi Kelly, allowed people to take fancy pictures. An AIR application displayed the last shot taken by the photographer and people could tag themselves on it and publish it to the global timeline simply by passing their RFID tag over an antena before the screen.
Multi-Multiplayer PongThanks to a mobile app, any guest could join a multiplayer pong game on the same screen. Multiplayer meaning from 3 to infinite players. Every player have its specific color and the same amount of point at the begining of the game. Many balls are thrown consecutively and everytime someone misses a ball he also looses a point until there are no more ball on the board.
Kinect showerSimple game based on kinect showing the shape of the player and a bucket sliding from right to left during 10 seconds. Water falls from the top and the player has to make it flow to the bucket as much as possible with his shape.
here is a video of the prototype for this game.